European Qualifications Framework (EQF) has 8 levels (1 – the lowest, 8 – the highest).
Levels reflect the complexity level of acquired knowledge, skills and competences (learning outcomes).
Go to the Glossary section
Information about the Latvian qualifications referenced to Latvian qualifications framework (LQF)
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PROFESSIONAL knowledge:
At the concept level:
1. Basics of scriptwriting.
2. Basics of directing.
3. Types of virtual reality (VR, AR, MR, etc.)
At the level of understanding:
1. Technical specification of files on different media platforms.
2. Basics of sound direction.
3. Technical specification of files in 3D modelling environments (3D printing, 3D animation, interactive environments, etc.).
4. Programming languages.
5. Using audiovisual elements (image, sound, 360° video, etc.) in virtual environments and adapting them for interactivity.
At the level of use:
1. Types of animation (2D, 3D, classical, stop motion, etc.).
2. Animation elements (characters, environment, movement, light, sound, etc.).
3. Types of animation sketches (lighting, motion, characters, environments, etc.).
4. Technical parameters of the audiovisual files used in the animation.
5. Basics of animated characters and element movement.
6. Technical principles of animation.
7. Animation style.
8. Basics of photography.
9. Basics of photography processing.
10. Basics of sound composition.
11. Sound recording and processing.
12. Creating sound effects.
13. Professional animation applications.
14. Professional terminology.
15. Video filming equipment, technical
16. accessories and their use.
17. Lighting technology and its applications.
18. Coordination of filming location and conditions with the relevant authorities.
19. Aesthetic and content quality of footage.
20. Technical quality of footage (consistency with the shot plan, video and audio device settings, lighting, etc.).
21. Principles of video and audio editing.
22. Video and audio editing and processing with professional applications.
23. Electrical and fire safety requirements on the film set.
24. Techniques for conceptualising the visual content of videography.
25. Workflow for developing a videography design idea.
26. Text animation.
27. Motion capture, motion tracking.
28. Effects in video processing (filters, etc.).
29. Basic principles of generative graphics.
30. Videographic applications and their evolution.
31. Interpreting the visual content of videography through composition.
32. Composition of moving elements.
33. Basic principles of creating a presentation.
34. Public speech.
35. Stress management principles.
36. Digital animation of graphic elements.
37. Technical methods for linking digital audiovisual design elements to the physical environment.
38. Influence of the physical environment on audiovisual design content.
39. Interoperability of elements and devices used in audiovisual design installations.
40. Materials and technologies used for audiovisual design installations.
41. 3D scanning techniques (photogrammetry, etc.).
42. Basic principles of 3D digital modelling.
43. Motion capture, motion tracking.
44. Visual effects (textures, movement) in digital 3D environments.
45. Creating a 3D digital object design of moving nodes.
46. Professional applications.
47. Basics of building websites.
48. Preparation of audiovisual elements for online publication.
49. Technical specifics of virtual environments.
PROFESSIONAL skills:
1. Create animation sketches.
2. Coordinate animation sketches with the client.
3. Create an animation according to the chosen animation technique (2D, 3D, classical, stop motion, etc.).
4. Create a sound mix for animation.
5. Prepare animation files for publication and archiving.
6. Coordinate the sequence of work on the video.
7. Calculate the timeframe for the video.
8. Organise the filming location, daily schedule, equipment and human resources.
9. Shoot a video.
10. Make an audio recording.
11. Analyse the content and technical quality of video and audio material.
12. Make copies of video and audio material.
13. Clean up the filming location.
14. Assemble video and audio material according to the audiovisual design project plan.
15. Process video and audio material according to the audiovisual design project plan.
16. Prepare video and audio files for publication and archiving.
17. Conceptualise the visual content of the videography according to the task.
18. Animate text, including subtitles.
19. Animate graphic elements.
20. Digitise motion (motion tracking, motion capture).
21. Create a moving graphic visualisation.
22. Create a video composition using elements of generative graphics.
23. Use effects in the processing of videography.
24. Link digital audiovisual design elements to the physical environment.
25. Create an audiovisual design installation, coordinating its form, content and space.
26. Create a visualisation of the audiovisual design installation.
27. Identify the technical resources needed for the audiovisual design installation.
28. Bring in experts in the field, if needed.
29. Prepare an audiovisual design installation for demonstration.
30. Use banks of ready-made 3D models, environmental elements, images, sound bricks.
31. Model 3D digital objects (characters, environments, etc.).
32. Animate 3D objects in the digital environment.
33. Assign visual properties/materiality to an object in a 3D digital environment.
34. Carry out rigging of 3D digital objects.
35. Prepare the approved files for implementation in accordance with the technical specification.
36. Identify the functions of an interactive audiovisual design product.
37. Create interactive elements for audiovisual design content.
38. Create interactive elements in a virtual environment.
PROFESSIONAL competences:
1. Ability to create animations to suit the task.
2. Ability to create a video for an audiovisual design project.
3. Ability to create videography in line with an audiovisual design project.
4. Ability to create audiovisual design installations.
5. Ability to create 3D digital content.
6. Ability to create an interactive audiovisual design product in a virtual environment.
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Arts (021)
Detailed field: (ISCED 2013)Fashion, interior and industrial design (0212)
EducationSecondary education
Qualification typeVocational
Full or partialFull qualification
Link to the descriptions of the Sector Qualifications Structure levels
Other information
Active qualification
Last changes: 11.08.2025
Posted: 30.09.2021