Qualifications Framework level

EQF level

European Qualifications Framework (EQF) has 8 levels (1 – the lowest, 8 – the highest).

Levels reflect the complexity level of acquired knowledge, skills and competences (learning outcomes).


Go to the Glossary section
?

4

LQF level

Latvian Qualifications Framework (LQF) has 8 levels (1 – the lowest, 8 – the highest).

Levels reflect the complexity level of acquired knowledge, skills and competences (learning outcomes).

LQF covers stages of education starting from the basic education (level 1 – special basic education) to the highest education (level 8 – doctoral studies).


Go to the Glossary section
?

4

Level of professional qualification
Till 1 august 2022 in Latvia had a system of five professional qualifications levels (PQL, 1 – the lowest, 5 – the highest).

PQL system covers only professional qualifications (basic education, secondary and higher education stages).

PQL reflects readiness of a person to perform work of certain stage of complexity and responsibility.
?

3

Learning outcomes

Learning outcomes are knowledge, skills and competences acquired during a certain period of learning.

In Latvia, learning outcomes are stipulated by state education standards and occupational standards (for the professional qualifications).

Learning outcomes of higher education are defined by higher education institutions.


Go to the Glossary section
?

– Able to perform intellectual operations at the level of knowledge, understanding, use and simple analysis.
– Uses knowledge and theoretical understanding in wide-ranging complex activities.
– Able to obtain and evaluate information independently.
– Uses wide-ranging knowledge and skills for the solution of well-formulated, but unknown and unforeseeable problems.
– Has detailed, theoretical knowledge and understanding corresponding to the professional qualification.
– Has wide-ranging skills and proficiency essential for the profession corresponding to the professional qualification.
– Able to perform the work of executor independently, including the planning and supervision of the work to be performed.
– Knows and is able to apply appropriate technologies.
– Able to apply information acquisition and processing technologies in professional activity.
– Latvian language proficiency developed and foreign language(-s) proficiency improved.
– Knows and understands links between historical developments of their county, Latvia, Europe and world.
– Able to apply mathematical knowledge and skills in professional work.
– Able to apply knowledge about the facts and laws of natural sciences in professional activity.
– Able to evaluate the processes occurring in nature and society and comprehend them in their system and development.
– Understands the principle of coherence of ecological space and observes the environmental protection requirements in professional activity.
– Understands the basic principles of market economy.
– Able to find their place in the economic structures of society and able to operate therein.
– Understands the economic relationship between employer and employee and knows the relevant legislation.
– Has a conception of the political structure of the European Union, as well as of the principles of single economic area and the mobility of the labour force.
– Evaluates their abilities adequately.
– Plans activity in compliance with circumstances, possibilities and their abilities.
– Plans time in accordance with task.
– Able to make justified choice and make a decision independently in familiar and less familiar circumstances.
– Able to answer for the quantitative and qualitative result of their professional activities, assumes partial responsibility for the work performed by others.
– Is determined, systematic and rational when working.
– Is careful and accurate.
– Able to assume initiative.

Audiovisual Communication Designer Assistant

  • Knowledge

    PROFESSIONAL knowledge:
    At the concept level:
    1. Basics of scriptwriting.
    2. Basics of directing.
    3. Types of virtual reality (VR, AR, MR, etc.)
    At the level of understanding:
    1. Technical specification of files on different media platforms.
    2. Basics of sound direction.
    3. Technical specification of files in 3D modelling environments (3D printing, 3D animation, interactive environments, etc.).
    4. Programming languages.
    5. Using audiovisual elements (image, sound, 360° video, etc.) in virtual environments and adapting them for interactivity.
    At the level of use:
    1. Types of animation (2D, 3D, classical, stop motion, etc.).
    2. Animation elements (characters, environment, movement, light, sound, etc.).
    3. Types of animation sketches (lighting, motion, characters, environments, etc.).
    4. Technical parameters of the audiovisual files used in the animation.
    5. Basics of animated characters and element movement.
    6. Technical principles of animation.
    7. Animation style.
    8. Basics of photography.
    9. Basics of photography processing.
    10. Basics of sound composition.
    11. Sound recording and processing.
    12. Creating sound effects.
    13. Professional animation applications.
    14. Professional terminology.
    15. Video filming equipment, technical
    16. accessories and their use.
    17. Lighting technology and its applications.
    18. Coordination of filming location and conditions with the relevant authorities.
    19. Aesthetic and content quality of footage.
    20. Technical quality of footage (consistency with the shot plan, video and audio device settings, lighting, etc.).
    21. Principles of video and audio editing.
    22. Video and audio editing and processing with professional applications.
    23. Electrical and fire safety requirements on the film set.
    24. Techniques for conceptualising the visual content of videography.
    25. Workflow for developing a videography design idea.
    26. Text animation.
    27. Motion capture, motion tracking.
    28. Effects in video processing (filters, etc.).
    29. Basic principles of generative graphics.
    30. Videographic applications and their evolution.
    31. Interpreting the visual content of videography through composition.
    32. Composition of moving elements.
    33. Basic principles of creating a presentation.
    34. Public speech.
    35. Stress management principles.
    36. Digital animation of graphic elements.
    37. Technical methods for linking digital audiovisual design elements to the physical environment.
    38. Influence of the physical environment on audiovisual design content.
    39. Interoperability of elements and devices used in audiovisual design installations.
    40. Materials and technologies used for audiovisual design installations.
    41. 3D scanning techniques (photogrammetry, etc.).
    42. Basic principles of 3D digital modelling.
    43. Motion capture, motion tracking.
    44. Visual effects (textures, movement) in digital 3D environments.
    45. Creating a 3D digital object design of moving nodes.
    46. Professional applications.
    47. Basics of building websites.
    48. Preparation of audiovisual elements for online publication.
    49. Technical specifics of virtual environments.

  • Skills

    PROFESSIONAL skills:
    1. Create animation sketches.
    2. Coordinate animation sketches with the client.
    3. Create an animation according to the chosen animation technique (2D, 3D, classical, stop motion, etc.).
    4. Create a sound mix for animation.
    5. Prepare animation files for publication and archiving.
    6. Coordinate the sequence of work on the video.
    7. Calculate the timeframe for the video.
    8. Organise the filming location, daily schedule, equipment and human resources.
    9. Shoot a video.
    10. Make an audio recording.
    11. Analyse the content and technical quality of video and audio material.
    12. Make copies of video and audio material.
    13. Clean up the filming location.
    14. Assemble video and audio material according to the audiovisual design project plan.
    15. Process video and audio material according to the audiovisual design project plan.
    16. Prepare video and audio files for publication and archiving.
    17. Conceptualise the visual content of the videography according to the task.
    18. Animate text, including subtitles.
    19. Animate graphic elements.
    20. Digitise motion (motion tracking, motion capture).
    21. Create a moving graphic visualisation.
    22. Create a video composition using elements of generative graphics.
    23. Use effects in the processing of videography.
    24. Link digital audiovisual design elements to the physical environment.
    25. Create an audiovisual design installation, coordinating its form, content and space.
    26. Create a visualisation of the audiovisual design installation.
    27. Identify the technical resources needed for the audiovisual design installation.
    28. Bring in experts in the field, if needed.
    29. Prepare an audiovisual design installation for demonstration.
    30. Use banks of ready-made 3D models, environmental elements, images, sound bricks.
    31. Model 3D digital objects (characters, environments, etc.).
    32. Animate 3D objects in the digital environment.
    33. Assign visual properties/materiality to an object in a 3D digital environment.
    34. Carry out rigging of 3D digital objects.
    35. Prepare the approved files for implementation in accordance with the technical specification.
    36. Identify the functions of an interactive audiovisual design product.
    37. Create interactive elements for audiovisual design content.
    38. Create interactive elements in a virtual environment.

  • Competences/ autonomy

    PROFESSIONAL competences:
    1. Ability to create animations to suit the task.
    2. Ability to create a video for an audiovisual design project.
    3. Ability to create videography in line with an audiovisual design project.
    4. Ability to create audiovisual design installations.
    5. Ability to create 3D digital content.
    6. Ability to create an interactive audiovisual design product in a virtual environment.

Qualification acquisition requirements

Previous education
Certificate of general basic education
Ways to acquire 
Qualifications can be acquired in the framework of education programs or in the evaluation and recognition of non-formal knowledge, skills and competences acquired (in vocational education LKI Levels 2-4).
?
Formal (through education programmes)
Duration of study 
Duration of qualification in full-time studies
?
4 years

Qualification document

Awarding body

Vocational basic and secondary education institution

- Vocational Education Competence Centre “Liepaja Secondary School of Music, Art and Design”

- Ogre Technical School

- Vocational Secondary School “Victoria”

Type of awarding bodies:

- Rīgas Mākslas un mediju tehnikums

- Mākslu izglītības kompetences centrs "Liepājas Mūzikas, mākslas un dizaina vidusskola"

- Valmiera School of Design and Art Secondary

Collapse

Qualifications Framework level

EQF level

European Qualifications Framework (EQF) has 8 levels (1 – the lowest, 8 – the highest).

Levels reflect the complexity level of acquired knowledge, skills and competences (learning outcomes).


Go to the Glossary section
?

4

LQF level

Latvian Qualifications Framework (LQF) has 8 levels (1 – the lowest, 8 – the highest).

Levels reflect the complexity level of acquired knowledge, skills and competences (learning outcomes).

LQF covers stages of education starting from the basic education (level 1 – special basic education) to the highest education (level 8 – doctoral studies).


Go to the Glossary section
?

4

Level of professional qualification

Till 1 august 2022 in Latvia had a system of five professional qualifications levels (PQL, 1 – the lowest, 5 – the highest).

PQL system covers only professional qualifications (basic education, secondary and higher education stages).

PQL reflects readiness of a person to perform work of certain stage of complexity and responsibility.


Go to the Glossary section
?

3

LQF PQ level:

Kas ir LKI?2

Theoretical and practical training corresponding to the LQF levels, characterized by the learning outcomes that can be achieved at the relevant level, which gives the opportunity to perform work corresponding to a certain level of complexity and responsibility.
?

4

Qualification field, stage and type

Thematic field (ISCED 2013)
International Standard Classification of Education (ISCED) developed by UNESCO.
?

Arts (021)

Detailed field: (ISCED 2013)

Fashion, interior and industrial design (0212)

Education
Stages of Latvian education system included in the LQF:
- basic education
- secondary education
- higher education
?

Secondary education

Qualification type
ITypes of Latvian education:
-General education
-Professional education
-Academic education
?

Vocational

Full or partial

Full qualification

Other information

National Education Information System

Active qualification

Last changes: 11.08.2025

Posted: 30.09.2021